Fan remakes Resident Evil 2 in Unreal Engine 3 as a learning

first_imgTypically, if you’re learning how to use a new game engine you’ll go through a few tutorials and create some simple games to help understand the concepts and workflow. Developer Rod Lima took that idea a step further and decided to fully recreate Capcom’s Resident Evil 2 in Unreal Engine 3.Lima saw the game remake as the perfect way to learn UnrealScript, the scripting language that Unreal Engine 3 relies upon. The finished project is of such good quality Capcom could pick this up and release it has a HD version of the game tomorrow.Here’s a full playthrough of his creation by Lima:The only thing Lima owns from the project is the UnrealScript files he wrote. The models, animations, and scenarios were all extracted from the original game. Understandably then, Lima isn’t going to release the project for anyone else to play. Capcom’s legal team would quickly pounce on any such release. However, what Capcom should do is consider offering Lima a job, maybe even on the Resident Evil team, as he’s clearly very talented.If nothing else, this Resident Evil 2 remake shows you just what’s possible with the game engines available to all developers today. Lima didn’t even have to purchase a license for Unreal Engine 3 to allow his project to happen. Instead he used the freely available UDK (Unreal Development Kit) and the online learning resources Epic Games provides for UnrealScript.If Capcom isn’t interested in Lima’s talents then he should take what he’s learned and develop his own survival horror game. I’m sure it would do well on Steam Greenlight, or maybe as a Kickstarter depending on what he came up with.last_img read more

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Japanese gamer spends 6065 unlocking mobile RPG character

first_imgLove them or loathe them, free-to-play mobile games are big business that continue to attract players in their thousands on a daily basis. Done right, these games can regularly extract a serious amount of cash from their most dedicated players, and Japanese RPG Granblue Fantasy is no exception.Developed by Cygames and counting Final Fantasy character artist Hideo Minaba on its staff, the iOS and Android RPG involves turn-based gameplay and is focused on leveling your characters and improving their abilities. You can unlock items and characters through quests, or by purchasing crystals costing $2.67 each.Combine a dedicated player base, a very rare female character unlock, and a week long New Year celebration promotion that doubled the chance of unlocking her, and you have a recipe for massive profits and player debt. And that’s exactly what happened to a Granblue Fantasy player going by the name of Taste.Taste decided he must have the rare character, who is called Anchira, so the week of the promotion he started buying crystals. Not one or two, but thousands of them. Six hours later, he finally did it, but his total crystal spend reached $6,065. His unlock attempt was recorded, with onlookers both mocking and pitying him as the hours rolled on. In the video below, the Anchira unlock happens at the 58 minute mark. You’ll know it happened from the sudden influx of comments filling the screen.Spending $6,065 trying to unlock a character in a game is ridiculous, but Taste wasn’t the only player to spend a serious amount of money during the promotion. Cygames made thousands from other players, too, and it has caused outrage resulting in a petition to stop such manipulation.Cygames has responded and apologized. Some players who spent thousands have received a refund, but only in virtual funds so they won’t get any real cash back. The rules in Granblue Fantasy have also changed to limit expenditure. From now on, if you don’t successfully unlock the character or item you want after 300 attempts, it gets unlocked anyway. However, that still means a player can spend as much as $800 and such a rule may encourage more players to keep spending knowing that limit is in place.Unfortunately, this isn’t a problem that’s going to disappear anytime soon. Developers and publishers have little incentive to not develop free-to-play games that generate massive profits through manipulative mechanics. More regulation has been suggested, but it’s less than clear how that would stop players racking up huge credit card bills, especially over multiple games.In the meantime, Granblue Fantasy has proved so popular it is getting its own anime series created.last_img read more

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Sony is developing PlayStation games for iOS and Android

first_imgIf further proof were needed as to how important the gaming market on smartphones and tablets is becoming, look no further than the latest press release from Sony Computer Entertainment (soon to be Sony Interactive Entertainment). As of April 1st, a new company called ForwardWorks Corporation is being established by Sony in order to produce games for mobile devices.Sony isn’t new to the world of mobile gaming having previously used its PlayStation brand to produce and promote games on smartphones. But this latest move seems to be mirroring what Nintendo is doing with a slow move into app store gaming on iOS and Android in order to generate more revenue and hopefully direct gamers towards Sony/Nintendo gaming hardware.ForwardWorks will have access to all of Sony’s intellectual property related to gaming and the PlayStation brand. However, it seems that for now the focus will be on gamers in Japan and Asia. We shouldn’t expect to see any PlayStation titles appearing on iOS and Android in the US or across Europe. Not yet, anyway.It will be interesting to see how Sony approaches mobile gaming on third-party platforms. The company won’t enjoy having to pay Apple 30%, so we may see a number of free-to-play titles appearing as a way of advertising the PlayStation brand. We could also see apps that compliment games on PS4. On the other hand, Sony may have decided the PS Vita is eventually going to come to the end of its life and a Vita 2 isn’t viable. Smartphone games could replace that income stream if handled well.last_img read more

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Your Autonomous Ford Could Have a Removable Steering Wheel and Pedals

first_img Ford, like every other automaker, wants to put an autonomous vehicle in your driveway in the not-too-distant future. They also want you to be able to leave the steering wheel and pedals behind when it takes you for a ride.It’s not like you’d need them in a truly autonomous vehicle anyways, right? Potentially, anyway. Regulators may see things differently, but Ford figures they might as well have a patent on the books just in case the NHTSA one day decides that physical controls for humans are no longer required equipment.Even if (or more likely, when) that day does come, there will still be drivers that want to experience the old-timey thrill of controlling their vehicle’s movements. With Ford’s patented system that’s just a few clicks away and probably a lot less difficult than moving bulky child seats between vehicles.The system does require some rejigging of the vehicle’s safety system. You can’t leave the driver’s airbag in the steering wheel if you’re going to allow someone to remove it, so Ford has tucked it into a small panel that sits just above the “docking port” for the wheel.via US Patent OfficeDriverless cars present some exciting new possibilities for designers, what with people not necessarily needing to look out the windshield (once fully autonomous vehicles are a reality, anyway).Some car makers are kicking around the idea of front seats that can be turned 180 degrees so riders can enjoy face-to-face conversations. A Mercedes concept, for example, turns the car’s interior into a plush space that’s perfect for on-the-go meetings.Let us know what you like about Geek by taking our survey. Stay on target Study: Even Self-Driving Cars Are Racist NowBegun, the Humans vs. Driveless Car Wars, Have last_img read more

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AIGenerated Harry Potter Chapter Wins the Internet

first_imgLet us know what you like about Geek by taking our survey. Stay on target A new Harry Potter story hit the Web this week—but it wasn’t written by J.K. Rowling.Entertainment group Botnick Studios on Tuesday released “The Handsome One,” a wild and wonderful tale generated entirely with artificial intelligence.The group used two themed predictive keyboards—one for narration, the other for dialogue—to ghostwrite a hilarious chapter from “Harry Potter and the Portrait of What Looked Like a Large Pile of Ash” (the unofficial eighth book in Rowling’s popular series).AdChoices广告With an air of Jo’s beautifully smooth storytelling, “The Handsome One” sounds like Rowling’s writing voice, but, as io9’s Charles Pulliam-Moore pointed out, “reads like the ravings of a mad person.”It’s nearly impossible to describe the peculiarity of these three-and-a-half pages. So I won’t even try. Instead, feast your eyes on one of my favorite bits from “The Portrait of What Looked Like a Large Pile of Ash”:“‘I think it’s okay if you like me,’ said one Death Eater.‘Thank you very much,’ replied the other. The first Death Eater confidently leaned forward to plant a kiss on his cheek.‘Oh! Well done!’ said the second as his friend stepped back again. All the other Death Eaters clapped politely. Then they all took a few minutes to go over the plan to get rid of Harry’s magic.”Treat yourself to the whole chapter. (Just maybe not in a crowded, quiet place, where your guffaws could disturb other people.)One of the best things to come out of this whole already-amazing experience is Elsa Chang’s gorgeous depiction of one of the more puzzling passages, which she tweeted in response to Botnik’s spellbinding fantasy.Some more AI-generated winners:“Magic: It was something that Harry Potter thought was very good.”“To Harry, Ron was a loud, slow, and soft bird. Harry did not like to think about birds.”“Harry tore his eyes from his head and threw them into the forest.”“The tall Death Eater was wearing a shirt that said ‘Hermione Has Forgotten How to Dance,’ so Hermione dipped his face in mud.”“Several long pumpkins fell out of McGonagall.”“‘I’m Harry Potter,’ Harry began yelling. ‘The dark arts better be worried, oh boy!’”J.K. Rowling, take note.Once you’ve regained your composure, pre-register for a new official Harry Potter mobile game, coming to iOS and Android in 2018.Harry Potter: Hogwarts Mystery invites Potterheads to create their own character and experience life as a Hogwarts student.No further details were revealed about the upcoming title, which is set to launch under Portkey Games, a new label dedicated to the “magic and adventures” of Rowling’s wizarding world.center_img Toy Tuesday: The Best Animal ToysGrab Your Wand: ‘Harry Potter: Wizards Unite’ Launches June 21 last_img read more

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